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It’s presented with choices from the player to let you decide what the main character Sonic will say to others, but nothing of importance happens with it. Whatever redeeming qualities the game had are now gone and are left with mediocrity. Unfortunately, these are the only two things the game gets right. Although the comic book style of the cutscenes is quite childish, it gives the game some charm to it while also giving the player much-needed visuals to help imagine what the characters are doing in-game. The cutscenes are done in a comic book style, so it helps make characters pop out to the player. Some character-specific moves called POW moves can immediately fail if you don’t do the correct actions on time, making victory-winning moves even more crucial to pulling off.įor DS standards, the cutscenes in the game were pretty fun to see. As well, trying to tap or slide whatever is shown on screen can be quite hard which gives the game a new layer of challenge.
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Sometimes it becomes annoying that you need to consistently tap the screen when you just want to progress, but you could always just flee from battles to fix that issue. Normally in a RPG, you only pick an action and wait for it to happen so it’s quite refreshing to see this level of interactivity. It utilizes the DS touch screen to make the turn-based combat in the game interactive by making you rhythmically tap the screen or slide the stylus around to attack enemies or dodge attacks. The gameplay, despite how simple it is, can be quite fun. With possibly one or two exceptions, Sonic Chronicles somehow gets everything wrong, making what could have been a fun hidden gem about saving the world into a frustrating slog to play.īefore I list off all the major flaws with the game I have to give credit where credit is due, even if whatever credit is tiny in the grand scheme of things.
#Do sonic enemies even move how to
From game developers BioWare, Sonic Chronicles: The Dark Brotherhood for the Nintendo DS is quite possibly the best example of how to NOT transition a franchise into a Role-Playing Game (RPG) format. However, within the dodgy quality of the Sonic games, there is one particular game that was left forgotten by the time that I had the displeasure of replaying during quarantine. With the mighty highs it has with modern games like Sonic Generations, Sonic Colors, and Sonic Mania, it also comes with the worst of the worst with Sonic the Hedgehog (2006), Sonic Boom, and Sonic Forces.
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Sonic The Hedgehog is one of those big-name franchises that only gains mixed opinions as the years go on.
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