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Best GPUs for Maya – Viewport Performanceīig gains could be seen with GeForce RTX in the 3ds Max results, but Maya lets the Turing architecture take things to the next level. The Pascal-based 1080 Ti also delivers super-strong performance - even beating out the last-gen Quadro P6000. Despite AMD's strong performance with those GPUs, NVIDIA becomes a clear winner here, especially with its top-end GeForce RTX 2080 Ti.
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On the AMD side of the fence, both the RX Vega 64 and Radeon Pro WX 8200 perform close to the same, which is interesting as the WX 8200 is spec'd similarly to the Vega 56, not the 64. That helps make 3ds Max a great starting point for those who want to use a completely optimized design suite but don't want to plunk cash down on the more expensive workstation equivalents. Since the Quadro RTX 60 has 256 additional cores, those models would undoubtedly top the chart here.Ī great fact to glean from these results is the simple one that the gaming GPUs are not being throttled in this particular instance. It pulls comfortably ahead of last-gen's top-dog TITAN Xp, and notably every Pascal Quadro we have access to. NVIDIA's top-end GeForce RTX 2080 Ti wasted little time to strut its stuff. It's also some of the most interesting performance, as we'll see in a moment, because not all applications are built the same, and likewise, not all optimizations are built alike. To kick things off, we'll take a look at viewport performance - also known as one of the most important performance metrics of ProViz graphics cards.
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That excludes deep-learning tests which can benefit from the Tensor cores, but for optimizations derived from the RT core, we're still waiting.
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Though NVIDIA's Quadro RTX lineup has been available for a few months, review samples have been slow to escape the grasp of NVIDIA, and if we had to guess why, it's likely due to the fact that few software solutions are available that can take advantage of the features right now. We have GPU benchmarks for video editing (Adobe Premiere), 3D modeling and rendering (Blender, V-Ray, 3ds Max, Maya), AutoCAD, SolidWorks, Redshift, Octane Bench, and more. RTX or GTX cards, for instance, and WX vs. Or, in the very least, we'll figure out how AMD differs from NVIDIA, and how the gaming cards differ from the workstation counterparts. In this content, we're going to be taking a look at current workstation GPU performance across a range of tests to figure out if there is such thing as a champion among them all. Those gains and losses could be chalked up to architecture, drivers, and also whether or not we're dealing with a true workstation GPU versus a gaming GPU trying to fill-in for workstation purposes.
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While games typically scale reliably from one to the next, applications can deliver wildly varying performance. Finding the “best" workstation GPU isn't as straight-forward as finding the best case, best gaming CPU, or best gaming GPU.
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